Saturday, November 19, 2005

done

final passes ,

got tyhe lightign right.
made a sheprial panorma projection inmaya of a real scene and renderd it out with the same carmea as my 3-d. Composited everything in Shake in Linux ,

did cleanup in Primere, getting the last few renders togeather . then spiffing up the web site .
almost ready to put this to bed .

see http://Paintbrush12.com

Friday, November 11, 2005

fingers crossed that rnder i've been fighting with for the lsast 2 weeks i think i may of had abreak through .

i loaded it to the farm again .. to work from ther to try to make sure that there wasn't some thing i missed and on a whime

i changed the name of the folder on my student drive where i had the sneaking suspicion the textures were sourcing to even though they appeared to be going to the same project file it was set as..

( because keep in mind i've never had a prpoer textureing class in maya shader as i perfer renderman and VEX..) and way on a whime i clicked a shader and set file to the directoy
(short names in stead of full path)

so i've discovered that if you delete 90% of the full path ( as SOME of my scean files have saved fullpath and some have saved short path depending on if ther opened in linux or windows.)

any way . i hopeing this works .

i transfered the projectto the render farm and am cleanign it up from ther in the hopes that by doing it this way it will kill any chances of mistakes .

i cleaned up a few textures too.
andhave delete unused ones ..

any way

prosess if it's being a pain.

click on disable file load then edit path , then reenable .
it seems to be reloading then to the right project directoy now ..

finger crossed i can render farm this ..